REACTION - Red Dead Redemption’s lazy port is an avoidable oversight

Common sense, bro.

By Jonathan Garrett
09/08/23

There’s clearly money to be made in the re-release, remake, or remaster arena; just look at The Last of Us: Part 1 and Dead Space for best in class examples of how to take an older title and give it an eye catching spruce up. Rockstar meanwhile seem content to simply excrete a copy and paste version of the original Red Dead for PS4 and Switch, without any semblance of effort or consideration for fan requests.

The inclusion of Undead Nightmare is a nice touch, but when you can play a Series X enhanced backwards compatible version on Xbox using an original copy, it makes the £50 asking price seem laughable by comparison. This was an opportunity for them to print money, and capitalise on all the good will earned by Red Dead Redemption 2’s barnstorming release which, incidently, still looks like a current gen game (if you can ignore some wonky NPC characters in the Online mode).

Rockstar have swung and profoundly missed here, and I’m not sure there’s a “fix” at this point that will course correct an entirely unwelcome version of this cult classic.


TARPS?

At the bottom of some of our articles, you’ll see a series of absurd looking images (with equally stupid, in joke laden names). These are the TARP badges, which represent our ‘Totally Accurate Rating Platform’. They allow us to identify specific things, recognise positive or negative aspects of a games design, and generally indulge our consistent silliness with some visual tomfoolery.

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